Equipment Regulations
In this document, you will find the equipment regulations required to be part of the SPECTRE Task Force. These are not suggestions, while some of the items have some degree of personal preference (eg: positioning of items, positioning of sights on rifles, etc.) we strongly advise that all items should be present and in the correct amounts at all times. It is your responsibility to keep up to date with this document and to have the correct equipment when you join the server.
If a piece of equipment or clothing isn't shown in this document it is prohibited
We highly suggest that you save these kits in-game.
Warfighters Uniform Guide
The plate carrier in this image is modded, don't worry if it doesn't look the same.
Warfighters Standard Kits
Rifleman Standard Kit
This is the default warfighter kit, unless specified by the team lead or operational lead, this kit should be used at all times.
Weapons
Primary Platform | M4A1, M4 Block II, M4 Block II (FSP), Mk.18, HK416 (all variants) |
Attachments | EoTech/T2 + 3x Magnifier, Flashlight, PEQ-15, Suppressor |
Handgun | M17 |
Attachments | Flashlight |
Equipment
5.56 PMAG / STANAG | x6 (Single Mags or Primary Ammo) |
m17 17rd [9x19mm] | x2 |
7.62 AKM Magazine | x1 |
M83 White Smoke | x2 or more |
Mk18 Flashbang | x3 or more |
M67 Frag | x1 |
Binoculars | x1 |
Breaching Charge | x1 |
Automatic Rifleman Kit
This kit should only be used when required by the team lead or operational lead.
Weapons
Primary Platform | Mk. 46 |
Attachments | EoTech/T2 + 3x Magnifier, Flashlight, PEQ-15 |
Handgun | M17 |
Attachments | Flashlight, Suppressor |
Equipment
5.56 NATO Belt | x8 Primary Ammo |
m17 17rd [9x19mm] | x2 |
7.62 AKM Magazine | x1 |
M83 White Smoke | x2 at least |
Mk18 Flashbang | x2 |
Binoculars | x1 |
Breaching Charge | x1 |
Designated Marksman Kit
This kit should only be used when required by the team lead or operational lead.
Weapons
Primary Platform | M110K1 |
Attachments | SD Razor + DocLow, Flashlight, PEQ-15, Suppressor |
Handgun | M17 |
Attachments | Flashlight, Suppressor |
Equipment
SR-25/M110 (7.62 NATO) | x6 Primary Ammo |
m17 17rd [9x19mm] | x2 |
7.62 AKM Magazine | x1 |
M83 White Smoke | x2 |
Mk18 Flashbang | x2 |
M67 Frag | x2 |
Binoculars | x1 |
Breaching Charge | x1 |
Names
Your name should be something easy to pronounce and to abbreviate. Keep in mind that we need to be able to rapidly and concisely get your attention in the battlefield. Additionally, your in-game name should adhere to common sense rules of civility, players with inappropriate names will be kicked without warning. All players should have an identifier symbol before their in-game name, according to their position in the Task Force. They are as follows:
Actual | 〈★★★〉 |
Lead Operative | 〈★★〉 |
Operative | 〈★〉 |
Prospect | 〈☆〉 |
Warfighter | 〈︿〉 |
Please be sure to add the correct one to your in-game name. In the table above you can copy them to be pasted directly in-game.
Callsigns
Your callsign should be a three letter abreviation of your name. Click → CLK.